We’re really excited to reveal our latest tech demo, “Ashes to Ashes”, showing the level of facial performance that can be achieved for the new generation of consoles.
Side was responsible for the writing, casting, direction and performance capture for the piece.
3Lateral created the head rig and Cubic Motion carried out facial solving and animation.
If you’d like to know more about how the demo was created and how you can achieve performances like this for your game, then please get in touch: firstname.lastname@example.org
Below is the final render and below that you can see the capture process.